Units

Sorcerer Tower Defense King Of Curses (15 Fingers)

The Sukuna unit — evolved from Red Scarf Sorcerer, unstunnable, multi-target ceiling.

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King Of Curses

King Of Curses (15 Fingers) is the in-game Sukuna unit in Sorcerer Tower Defense. It sits in S tier on the main list as the multi-target ceiling: Cleave, Open (Fuga), and Domain Expansion Malevolent Shrine. It is unstunnable. It is also the number-one reason new accounts rage-delete their best future.

How to get it

You evolve Red Scarf Sorcerer (Yuji). Coin Summon Mythic at ~0.1%, Black Flash on a 1% chance that doubles next to Boogie Sorcerer. Red Scarf looks weak on a Story tooltip (about 60,000 damage with 0.1 SPA in community tables). Players vendor it. Then they live without Sukuna.

The evolution materials are the 15 Fingers / divine wheel style grind described on live banners (Update 22 era copy still mentioned collecting divine wheels in the lobby). When the craft is available, it consumes the Red Scarf identity. Keep every copy until you read the craft UI twice.

Why it is S

Public max quotes sit around 18,000,000 damage with SPA 2, plus shrine-scale multi-target. Compared with Strongest Sorcerer, Sukuna wins packed Endless waves; Gojo wins stun bosses and the seven-level awakened kit. Own both. If you can only evolve one identity this month, keep Red Scarf and still open Strongest Crates — they are different funnels.

Place King Of Curses where packs stack. Shrine wants chokes, not a lonely spawn tile. The how to play corner rule still applies.

Team

Farm (Agent) so you can actually max shrine. A slow is optional. Soul Curse (True) is Endless company. Projection Sorcerer is a Culling specialist, not a Sukuna replacement. Claws Sorcerer is a cheap Cleave extra for pack control while Sukuna is still upgrading.

Boogie Sorcerer is the documented Red Scarf synergy (Black Flash chance). After evolution the synergy matters less; before evolution it is free damage on a unit you must keep anyway.

Versus other Special Grades

Volcano Curse is cheaper to craft from fragments and burns after enemies leave range — a value S. Soul Curse (True) is exclusive and spike-based. Ocean Curse is paper-strong and bugged. King Of Curses is the evolution you already paid for the day you rolled Yuji.

Do not

  • Shard Red Scarf for Hell 15 coins.
  • Trade your only Red Scarf for a cosmetic.
  • Park Sukuna on a single-file spawn and wonder where the shrine went.
  • Skip Gojo Raid because “I have Sukuna now.” You still want awakened Gojo.

If you already sold Red Scarf, Coin Summon and trades (where allowed) are the reroll. There is no Culling fragment for Yuji. That pain is avoidable for everyone else on this wiki: the Getting Started page repeats the keep rule on purpose.

Finger grind without panic

The 15 Fingers / divine wheel loop is a raid and lobby grind, not a Culling craft. Keep playing Hell Mode for coins so you can still upgrade the rest of the lane while the wheels tick. If a banner says the evolution is live, screenshot the material list before you spend — Update 22 lobby copy and Update 31 live UI have not always matched. After the evo, park King Of Curses on a choke and give him farm. Then go back to Gojo Raid because owning Sukuna does not skip 40 Reverse Energy Shards.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

How do I get King Of Curses?

Evolve Red Scarf Sorcerer. Do not sell that Mythic. Coin Summon is the usual pull.

Is Sukuna better than Gojo?

Different jobs. King Of Curses wins packed multi-target. Strongest Sorcerer (especially awakened) wins stun fights and the kit ceiling.

Does Boogie Sorcerer still matter after the evolution?

The Black Flash synergy is a Red Scarf story. After 15 Fingers you build shrine, not Boogie.

Can I craft King Of Curses from Culling Points?

No. Culling crafts Projection, Lightning, and Justice. Sukuna is a Red Scarf evolution.

Can I evolve Red Scarf during Culling Game?

No. Culling crafts Projection, Lightning, and Justice. King Of Curses is a Red Scarf evolution with its own materials.